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Aminet 28
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Aminet 28 (1998)(GTI - Schatztruhe)[!][Dec 1998].iso
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Aminet
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demo
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backstreets.readme
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1998-11-02
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Short: Early engine demo for a Grand Theft Auto clone
Author: ram8@le.ac.uk (Richard Munn)
Uploader: ram8@le.ac.uk (Richard Munn)
Type: game/demo
Requires: OS3.0+, guigfx.library, render.library, v42 24bit datatypes, jpeg datatype
Action: NoStart
This is a very basic demo of an engine similar to that of the DNA Design game
"Grand Theft Auto".
All code and graphics in this archive is my own work, and contains nothing
derived from the aforementioned game.
It is playable in the sense that you a steer the car with the mouse (moving the
mouse left and right steers, pushing the mouse forward makes you go faster, and
moving it down makes it go slower)
When you run the game, an ASL screenmode requester will open. Idealy you
should select a HiColour graphics card screenmode (i.e. 16kcolours+), but it will
run on any screenmode at depth (even on a 2 colour ECS screen!!). I also
recomend a resolution no higher than 320*240, since even on an 060, the
framerate can get jerky at anything higher.
Please visit http://come.to/ramtronics for more information.
============================= Archive contents =============================
Original Packed Ratio Date Time Name
-------- ------- ----- --------- -------- -------------
1636 861 47.3% 06-Jul-94 13:06:38 BS.info
5 5 0.0% 06-Jul-94 14:06:08 +BackStreets
4919 2367 51.8% 06-Jul-94 13:07:18 +BackStreets.info
1058 607 42.6% 06-Jul-94 13:12:56 +BackStreets.readme
1369 825 39.7% 06-Jul-94 13:07:18 +BackStreets.readme.info
9925 6476 34.7% 06-Jul-94 13:11:08 +coloursquare.gfx
9274 9037 2.5% 06-Jul-94 13:11:26 +viper.gfx
15000 5533 63.1% 06-Jul-94 13:12:00 +main
-------- ------- ----- --------- --------
43186 25711 40.4% 19-Oct-98 22:21:58 8 files